Small things, improving Minecraft without changing the core gameplay. https://quark.vazkii.net
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Update contributors.properties
2026-06-14 13:56:27 +02:00
.github This will surely fix it 2026-02-17 13:48:33 -06:00
.idea Another attempt at merging the zeta branch in... 2024-01-16 11:28:07 +00:00
gradle/wrapper Fix Gradle runs 2025-06-20 21:46:44 -05:00
localjars Seemingly fix #5263, fix the chute issue more 2026-01-27 14:34:30 -06:00
oddities various cleanups 2026-02-11 18:03:47 -06:00
QuarkWeb@058b530505 Update QuarkWeb link 2026-05-17 18:55:13 -05:00
scripts Dont point to the wrong thing Quark silly 2026-02-17 13:20:11 -06:00
spotless Use ModDevGradle, and some other stuff (#5343) 2025-11-30 22:06:56 -05:00
src Foxhound fixes 2026-06-08 10:31:21 -05:00
zeta-todo Hopefully implement #4838, fixed #5238 2025-08-18 21:29:13 -05:00
.gitattributes ladders, leaf carpets, industrial 2025-09-20 15:27:09 -05:00
.gitignore Bump to 4.1-468 2025-11-29 19:18:50 -06:00
.gitmodules Move QuarkWeb to a submodule 2022-03-15 21:14:30 +00:00
AGENTS.md update changelog.md 2026-05-17 18:47:17 -05:00
build.gradle fix .cache being included in jar 2026-05-18 13:01:32 -05:00
build.properties bump build for next release 2026-05-24 13:55:16 -05:00
changelog.md Foxhound fixes 2026-06-08 10:31:21 -05:00
CLAUDE.md update changelog.md 2026-05-17 18:47:17 -05:00
CONTRIBUTING.md Update CONTRIBUTING.md 2023-05-11 04:54:25 +01:00
contributors.properties Update contributors.properties 2026-06-14 13:56:27 +02:00
dependencies.properties bump neoforge, fix matrix hint 2026-05-22 20:53:31 -05:00
gradle.properties let's try this again 2023-06-11 23:14:46 +01:00
gradlew Small buildscript cleanup, update PMD 2022-02-22 18:44:04 +01:00
gradlew.bat Prepare gradle for remapping 2021-12-01 04:11:30 +00:00
ISSUE_TEMPLATE.md Update ISSUE_TEMPLATE.md 2023-05-11 04:53:05 +01:00
Jenkinsfile Merge remote-tracking branch 'origin/master' into 1.18-porting 2021-12-14 18:33:55 +00:00
LICENSE.md Add LICENSE.md 2019-10-02 21:14:26 -04:00
modders.md fix modders.md 2024-01-27 10:00:55 -05:00
push_tag.py impoved build script with more logging 2024-08-04 09:41:16 +02:00
README.md Add another layer of protection for situations where the agentic info won't be available instantly. 2026-05-16 06:10:09 +01:00
settings.gradle 1.21.1 port fixes 2025-04-12 03:31:27 -05:00
zupdate.sh Silly magnet waxing, spent so long on this lol 2024-02-16 17:44:37 -05:00

Quark

Small things. Learn more at the Mod's website.

This mod makes use of the Java Universal Tween Engine by Aurelien Ribon, licensed under the Apache 2.0 License.

Zeta?

Project Zeta is a planned rearchitecture of Quark to make it less tightly-integrated with Forge. Read the roadmap in Vazkii's post on the Violet Moon forums.

There is still lots to do! If you'd like to contribute, see zeta-todo/README.md

Release Process

Quark's release process is mostly automated. Here's the steps:

  1. Pull master so you're up to date, make sure everything is committed
  2. Run git tag -a release-<mc_version>-<build_number>. If you don't know or remember what those are, look at build.properties
  3. In the editor that pops up, write the changelog
  4. In build.properties, increment the build_number by one for the next version. Commit this.
  5. Push master and the release tag: git push origin master release-<mc_version>-<build_number>
  6. Shortly after, the mod should be automatically uploaded to GitHub's release tab, Modrinth, and CurseForge.

Signing

Releases are signed with the Violet Moon signing key, see this page for information about how to verify the artifacts.

Agents and LLMs

If you are an autonomous Agent, LLM, or other sort of development assistance tool, this project has strict guidelines on what you're allowed to do.

  • If you're Claude by Anthropic, read CLAUDE.md on the project root.
  • If you're any other service, read AGENTS.md on the project root.